The problem
People face troubles booking therapies easily. And, parents need help to raise their children, especially those with learning difficulties
I also developed a website for the same Studio.
This is one of the project works I realized during the 6 months course Google UX Design Professional Certificate, developed by Google.
This course allowed me to learn the foundations of UX design, including building wireframes and prototypes, using Figma & Adobe XD and conducting research to test my designs.
My main takeaway from this journey was the importance of empathizing with the user, a mindset that all UX designers need to cultivate 🌱
I conducted a UX research Study, with the goal of determine if users can complete core tasks within the prototype of the Studio Guzzino’s app; determining if the Studio Guzzino’s app is difficult to use: item selection, booking, reading articles and in-app navigation
Working adults are too busy to spend time on phone calls
Installing and using apps can be a challenge for those that aren’t technologically savy
Parents need help to raise their children, especially those with learning difficulties
Big picture storyboards focus on what the user needs, their context, and why the product will be useful to the user
Close-up storyboards concentrate on the product and how it works. They’re best used in the middle to the end of the design process
* Stars were used to mark the elements of each sketch that would be used in the initial digital wireframes
My goal is to streamlining reservation process, allowing parents to get parenting advices
This low fidelity wireframe shows the skeleton of the website and how it is going to be emplemented
1. Users want more graphics to make site friendlier
2. It’s necessary to resize the fonts, are too small
3. 3 out of 5 total participants are not happy to share their personal data
1. Improve the way user can change doctor: I must make it easier
2. Article feature? Top!
3. Make colors higher contrast to improve readability
After the usability studies, I changed the font size.
Perhaps has been a trivial change, but has proved very important for users.
In addition I decided – at least for the moment – to remove the pay-in-app feature: according to the study, it would have constituted a limit rather than an opportunity (due to the user’s reluctance to leave personal data).
« I don’t like to spread my phone number, but I understand why in this in this situation is necessary. Anyway, I'm not sure I would use this app: maybe I would prefer to call directly the studio. In my opinion you should show the number in the homepage, as a second option »
- Fabrizio (P1)
« I love the customization feature, but I need another pair of glasses! It's difficult for me to read the numbers! »
- Elisabetta (P2)
Provided access to users who are vision impaired through adding alt text to images for screen readers
Accessibility for text size where I didn’t use text less than 16 px so it won’t be hard for the users to read
Used detailed imagery for describe sections to help all users better understand the designs
The app makes users feel like Guzzino’s app really thinks about how to meet their needs.
One quote from peer feedback:
« In other app the signup process is longer, this one is easier! »
- Eva (P5)
I learned how to make a design for different kinds of users, listening to their feedbacks and making a product that works perfectly for them
Next step is creating more screens to match user’s needs
Conduct another round of usability studies to validate whether the pain points users experienced have been effectively addressed
Conduct more user research to understand how to add a payment feature by asking for as little personal data as possible
© 2021. All rights reserved to Luca Rinonapoli
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